Robo-Fortune was original planned to be a remixed version of Ms. Robo-Fortune is a great example of what I was saying about how the developers of Skullgirls seem to take the strangeness inherent in fighting games for granted, and as a result, have built upon that strangeness in ways that’s filled with next-level weirdness. That doesn’t diminish how exciting she is to play though. She’s a default part of the 2nd Encore package, but has also been released as a free download for those who already own Skullgirls Encore, so she’s not exactly exclusive. The only true newcomer here is Robo-Fortune. That’s all well and good, but the real stars of the show here are the new characters. There’s also a new Quick Match CPU mode that lets you do take on the computer without having to sit through any of the pre-fight delays you might find in Arcade or Story mode. The new Survival and Challenge modes are great for old pros who are looking for new ways to tackle the CPU, and the new Trials mode is a great way to learn new combos or brush up on old ones. That said, fighting games aren’t exactly well known for their vocal performances, but gratefully, the acting here is all top notch, thanks in large part to the direction of Christina Vee.Īs for new modes, there’s stuff for both newcomers and veterans alike. As Skullgirls fans already know, the game has a deep, fairly complicated story, filled with around 100 characters big and small. As for sound, every cutscene now has full voice acting, which does a lot to make the game’s world feel more alive. The black bars on the top and bottom of the screen are gone, allowing characters to stretch to their proper proportions, and everything looks brighter and sharper. Visually, Skullgirls 2nd Encore looks heaps better on the PS4 than Skullgirls or Skullgirls Encore did on the PS3. It all depends on how much you care about owning the most complete, clean looking/sounding version of the game, If you have been picking them up as they’ve been periodically put on the market since last year, then the price tag here may not be worth your while. If you haven’t been keeping up with the Skullgirls DLC as its been released, then 2nd Encore is undoubtedly a worthy purchase for you. So now that we’ve established that Skullgirls is great, we can get to the question you’re all probably dying for answers about - what the heck is a 2nd Encore? Well in this case, it’s a boost in visual fidelity, tons of newly recorded voice acting, an 882 page virtual art book (with special pin ups by the likes of Chamba, Robaato, and OMOCAT), a few new single player modes, and five and a half new characters that you may have already download for the prior version of the game. They also may not be able to relate to the intense passion that the devs clearly feel for the under-the-hood, nuts and bolts that make the genre tick.įor those that do, Skullgirls 2nd Encore is as good as fighting games get. Not every casual player will get all the subtle (or not so subtle) reference in these games. That knowledge and passion for the genre can be a double-edged sword. The kids who grew up playing, and eventually mastering, the fighting games of the 90’s and 00’s are now old enough to make games themselves. In a lot of ways, Skullgirls, Divekick, Yatagarasu, and a few others recent releases are emblematic of distinctly modern approach to fighting game development, as they all have tournament level players of other fighting games on their dev teams. With an innovative combat engine spearheaded by top tier BlazBlue expert Mike Z, animation direction by Mariel Cartwright, and world and character design by Alex Ahad, the game has rightfully found a large and passionate audience since it was first released a few years ago. Skullgirls is one of my favorite fighting games ever.
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